We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong
The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has unveiled a significant update. The Vallis Undermind highlights the creative flair that has come to define Warframe in more recent times.
The new content, made available this week, introduces a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission aimed at making sure this complex, vast 12-year-old MMO is understandable by new players.
The Arrival of "The Teacher"
Named “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, modifications are enhancements that can be added to your character or your weapons to enhance their abilities. They range from the straightforward (boosting power or shortening reload times) to the incredibly intricate. Content creators often craft hour-long videos about optimized loadouts that use powerful mods in combination to create overwhelming power.
“Many players likely started their journey, seeing mods, not really understanding it,” said a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”
Teamwork in Action
“The Teacher” was developed in a collaboration between the core team, who handled the story elements, and a supporting studio, who designed the mission, which will appear early in the game.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and melee weapons, and compels them to use the mod system to effectively show its potential.
Many of the external team were longtime players, but others had never played before, according to a principal games designer. This fresh viewpoint that proved critical.
“Our initial step involved observing new players and have them experience the introduction and document extensively on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where the game highlights it saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. Veteran users who desire more advanced content, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.
“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.
“Adjustments to the armament to be a burst-fire weapon, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to say to people, 'with a basic modification, you only got a low probability to proc an elemental effect.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things.
“It’s not a kind of game development that we previously focused on just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”
Months of Effort
“There’s so much that goes into just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.”
The designer was visibly glowing with excitement over contributing to a beloved title — and to design content featuring a preferred figure.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
An Evolving Onboarding Process
In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won't encounter until much later. And others, like modding, that increase in depth depending on your level of engagement. A previous patch streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience evolves beyond its origins. New players can get their foot in the door — regardless of overlooking tutorials.